
About Me
Greetings! I go by Miles Justice, and I am on a game making journey. My first physical game designs were all done in notebooks and graph paper from when I was a smaller lad. I started making my first video games during my final semester studying aerospace engineering at the University of Michigan in Ann Arbor. I have since worked on a number of smaller game projects alone or with friends. These have primarily been in the Unity Engine, which I have learned by self research and online resources, as well as learning to program in C#.
Please take a look around this site at my current completed and in-progress projects, and if you feel like playing some, I welcome all feedback!
I hope to be adding some professionally developed video games and other interactive content soon!
Experience
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Unity Game Development
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5+ years experience
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Programming gameplay systems in C#
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Familiar working on both 2D + 3D systems
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Properly implement UI systems for clean scaling across resolutions
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Well organized folder + file structures
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Iterative testing, debugging, and getting external feedback
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Game Design
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Producing player loops that are enjoyable and progressive
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Generating simple levels and puzzles
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Asset Creation
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Model + Rig 3D Models in Blender for use in Unity Engine
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Simple 2D Asset creation using Krita + Aseprite
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