
Game Jams
Chaos is Purple Flavored
Brackeys Game Jam 2021.2
About:
Worked in a 4 person team to create a game with the theme "Let There Be Chaos" within 1 week using Unity's game engine. I handled the programming of the movement and behavior for the player, minions, and villager NPCs. Additionally I assisted in some prop modeling and connecting free animations to the models.
Game Description:
Our game is about a character that spreads chaos with his magic obelisk and summons minions to disrupt the villages he visits. The chaos appears as a purple overlapping material that slowly envelops its surroundings and drives villagers to madness as it spreads. The Player can move a single floating obelisk around to corrupt new areas, as well as upgrade the strength of the corruption caused by the obelisk and minions based upon total corruption acquired.
Project Status:
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Completed
Project Type:
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4 Person Game Jam
Project Duration:
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1 Week
Platform Supported:
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Windows
Software Used:
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Unity3D, Visual Studio(C#), Mixamo, Blender
Project Role:
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Programmer / Animator / 3D Modeler
Primary Contributions:
-
Gameplay Design + Code
-
AI Behavior
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World Building






Around the Jungle
Ludum Dare 47
About:
Worked in a 2 person team to create a game with the theme "Stuck In A Loop" within 72 hours using Unity's game engine. I handled the programming and some art for this game.
Game Description:
A jungle explorer gets ensnared by crazy jungle plants and struggles to escape. The Player clicks and drags their mouse to launch the player opposite the drag direction in an attempt to break free from sticky plant tongues. As you traverse the loop/spiral shaped level, being trapped by every plant along the way, you make your way to a wall of tongues that deposit you at the beginning of another loop (Restarts level). Completing circuits rewards the player with extra stretchiness when racing against the clock to the end.
Project Status:
-
Completed
Project Type:
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2 Person Game Jam
Project Duration:
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~72 Hours
Platform Supported:
-
Windows
Software Used:
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Unity3D, Visual Studio(C#), Krita, Aseprite
Project Role:
-
Lead Programmer / 2D Artist / Animator
Primary Contributions:
-
Gameplay Design + Code
-
2D Sprite Art and Animation
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2D Physics Modifications








